Index

C++ Code Documentation

milieu::opengl::ui::Background

Derived from: widget::ui::Dialog , base::ReadUtil

File: GEOM/milieu/ui/Background.H

public:
  • Background();
    constructor
  • virtual ~Background();
    destructor
  • virtual void background_reset();
    interface
  • virtual void background_color( base::Color3 const & );
  • virtual void background_color( uint i );
  • virtual void background_next();
    virtual void background_image( base::String const &filename ) = 0; virtual void background_clear_image() = 0;
  • virtual void background_prev();
  • virtual void background_synchronize();
  • bool command( base::String const &command, base::String const &argument, base::String &response );
protected:
  • virtual void reset_cb();
    callbacks
  • virtual void bgcolor0_cb();
  • virtual void bgcolor1_cb();
  • virtual void bgcolor2_cb();
  • virtual void bgcolor3_cb();
  • virtual void color_cb();
  • virtual void image_cb();
  • char const *label();
private:
  • virtual ::milieu::opengl::Background *background() = 0;
    pure virtuals
  • virtual ::milieu::opengl::Background const *background() const = 0;
  • virtual void background_file_selection_show() = 0;
  • virtual widget::ui::FloatSet *color_w() = 0;
    virtual void stars(bool) = 0; widgets
  • base::Color3 _color[4U];
    virtual widget::ui::Widget *image_w() = 0;
  • uint _background_counter;
  • Background( Background const & );
  • Background &operator=( Background const & );


milieu::opengl::ui::Background GANG