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Index
C++ Code Documentation
milieu::opengl::ui::GlobalLight
Derived from: widget::ui::Dialog
, base::ReadUtil
File: GEOM/milieu/ui/GlobalLight.H
public:
- GlobalLight();
 | constructor | |
- virtual ~GlobalLight();
 | destructor | |
- virtual void globallight_reset();
 | interface | |
- virtual void globallight_enable( bool a );
- virtual void globallight_ambient( base::Color3 const &a );
- virtual void globallight_viewpoint( bool a );
- virtual void globallight_sidedness( bool a );
- virtual void globallight_toggle();
- virtual void globallight_synchronize();
- bool command( base::String const &command, base::String const &argument, base::String &response );
protected:
- virtual void enable_cb();
 | callbacks | |
- virtual void reset_cb();
- virtual void ambient_cb();
- virtual void sidedness_cb();
- virtual void viewpoint_cb();
- char const *label();
private:
- virtual ::milieu::opengl::GlobalLight *globallight() = 0;
 | pure virtuals | |
- virtual ::milieu::opengl::GlobalLight const *globallight() const = 0;
- virtual widget::ui::Boolean *enable_w() = 0;
 | widgets | |
- virtual widget::ui::FloatSet *ambient_w() = 0;
- virtual widget::ui::Choice *viewpoint_w() = 0;
- virtual widget::ui::Choice *sidedness_w() = 0;
- static float const _default_lightmodel_ambient[3U];
- GlobalLight( GlobalLight const & );
 | disabled copy constructor | |
- GlobalLight &operator=( GlobalLight const & );
 | disabled assignment operator | |
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