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Index
C++ Code Documentation
opengl::Fade
File: GEOM/opengl/Fade.H
public:
- Fade();
 | constructor | |
- virtual ~Fade();
 | destructor | |
- void fade();
- bool fade_enable() const;
- void fade_enable(bool state);
protected:
- virtual void draw() = 0;
- virtual void swap_buffers() = 0;
private:
- bool _enable;
- static uint const COUNT = 12;
- static GLubyte _stipple_pattern[COUNT][4*32];
- Fade( Fade const & );
 | disabled copy constructor | |
- Fade &operator=( Fade const & );
 | disabled assignment operator | |
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