Index

C++ Code Documentation

opengl::Fade

File: GEOM/opengl/Fade.H

public:
  • Fade();
    constructor
  • virtual ~Fade();
    destructor
  • void fade();
  • bool fade_enable() const;
  • void fade_enable(bool state);
protected:
  • virtual void draw() = 0;
  • virtual void swap_buffers() = 0;
private:
  • bool _enable;
  • static uint const COUNT = 12;
  • static GLubyte _stipple_pattern[COUNT][4*32];
  • Fade( Fade const & );
    disabled copy constructor
  • Fade &operator=( Fade const & );
    disabled assignment operator


opengl::Fade GANG