00001 00002 // 00003 // Copyright (C) 2006 James M. Lawrence. All rights reserved. 00004 // 00005 // software: esve-1.0.3 00006 // file: esve/ui/base/Display_Details.hxx 00007 // 00008 // Redistribution and use in source and binary forms, with or without 00009 // modification, are permitted provided that the following conditions 00010 // are met: 00011 // 00012 // 1. Redistributions of source code must retain the above copyright 00013 // notice, this list of conditions and the following disclaimer. 00014 // 00015 // 2. The origin of this software must not be misrepresented; you must 00016 // not claim that you wrote the original software. If you use this 00017 // software in a product, an acknowledgment in the product 00018 // documentation would be appreciated but is not required. 00019 // 00020 // 3. Altered source versions must be plainly marked as such, and must 00021 // not be misrepresented as being the original software. 00022 // 00023 // 4. The name of the author may not be used to endorse or promote 00024 // products derived from this software without specific prior written 00025 // permission. 00026 // 00027 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY, 00028 // AND WITH NO CLAIM AS TO ITS SUITABILITY FOR ANY PURPOSE. IN NO EVENT 00029 // SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM WHATSOEVER MADE IN CONNECTION 00030 // TO THIS SOFTWARE. 00031 // 00033 00034 #ifndef esve_ui_base_Display_Details_hxx 00035 #define esve_ui_base_Display_Details_hxx 00036 00037 #include <esve/ui/base/Display.hxx> 00038 #include <string> 00039 00040 namespace esve { namespace ui { namespace base { 00041 00046 00047 class Display_Details 00048 { 00049 public: 00052 virtual const std::string & label() const = 0 ; 00053 virtual void label( const std::string & ) = 0 ; 00055 00057 virtual const Display::Rectangle & rectangle() const = 0 ; 00058 00066 virtual void make_current() = 0 ; 00067 00068 virtual ~Display_Details() = 0 ; 00069 00070 protected: 00071 Display_Details() ; 00072 00074 virtual void reshape( const Display::Rectangle & ) = 0 ; 00075 00076 // Allow subclasses to call reshape() on aggregates. 00077 static void call_reshape( Display_Details & display, 00078 const Display::Rectangle & ) ; 00079 00080 private: 00081 Display_Details( const Display_Details & ) ; 00082 Display_Details & operator=( const Display_Details & ) ; 00083 } ; 00084 00085 }}} // namespace esve::ui::base 00086 00087 #endif 00088
1.3.4