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Simple_Rotation_Handler.hxx

00001 
00002 // 
00003 // Copyright (C) 2006 James M. Lawrence.  All rights reserved.
00004 // 
00005 // software: esve-1.0.3
00006 // file: esve/components/dim4/Simple_Rotation_Handler.hxx
00007 // 
00008 // Redistribution and use in source and binary forms, with or without
00009 // modification, are permitted provided that the following conditions
00010 // are met:
00011 // 
00012 // 1. Redistributions of source code must retain the above copyright
00013 //    notice, this list of conditions and the following disclaimer.
00014 // 
00015 // 2. The origin of this software must not be misrepresented; you must
00016 //    not claim that you wrote the original software.  If you use this
00017 //    software in a product, an acknowledgment in the product 
00018 //    documentation would be appreciated but is not required.
00019 // 
00020 // 3. Altered source versions must be plainly marked as such, and must
00021 //    not be misrepresented as being the original software.
00022 // 
00023 // 4. The name of the author may not be used to endorse or promote
00024 //    products derived from this software without specific prior written
00025 //    permission.
00026 // 
00027 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY,
00028 // AND WITH NO CLAIM AS TO ITS SUITABILITY FOR ANY PURPOSE.  IN NO EVENT
00029 // SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM WHATSOEVER MADE IN CONNECTION
00030 // TO THIS SOFTWARE.
00031 // 
00033 
00034 #ifndef esve_components_dim4_Simple_Rotation_Handler_hxx
00035 #define esve_components_dim4_Simple_Rotation_Handler_hxx
00036 
00037 #include <esve/components/dimn/Motion_Handler.hxx>
00038 #include <esve/components/dimn/Inertial_Motion_Handler.hxx>
00039 #include <esve/types/real.hxx>
00040 #include <memory>
00041 
00042 namespace esve { namespace engine { namespace dim4 {
00043 
00044 class Transform ;
00045 
00046 }}} // namespace esve::engine::dim4
00047 
00048 namespace esve { namespace components { namespace dim4 {
00049 
00058 
00059 class Simple_Rotation_Handler
00060     : virtual public components::dimn::Inertial_Motion_Handler,
00061       public components::dimn::Motion_Handler
00062 {
00063 public:
00067     enum Mapping
00068     {
00070         LONGLAT,
00071 
00073         HOPF
00074     } ;
00075 
00077     explicit Simple_Rotation_Handler( engine::dim4::Transform & ) ;
00078 
00083     virtual Mapping mapping() const ;
00084     virtual void mapping( Mapping ) ;
00086 
00092     virtual bool slide() const ;
00093     virtual void slide( bool ) ;
00095 
00098     const engine::dim4::Transform & active_transform() const ;
00099     void active_transform( engine::dim4::Transform & ) ;
00101 
00102     ~Simple_Rotation_Handler() ;
00103 
00104     void stop() ;
00105     types::real sensitivity() const ;
00106     void sensitivity( types::real ) ;
00107 
00108 protected:
00109     bool handle_check_awake( bool ) ;
00110 
00111     void update() ;
00112     void update( double dt ) ;
00113 
00114 private:
00115     Simple_Rotation_Handler( const Simple_Rotation_Handler & ) ;
00116     Simple_Rotation_Handler & operator=( const Simple_Rotation_Handler & ) ;
00117 
00118     class Private ;
00119     const std::auto_ptr<Private> m ;
00120 } ;
00121 
00122 }}} // namespace esve::components::dim4
00123 
00124 #endif
00125 

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