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Z_Clipper.hxx

00001 
00002 // 
00003 // Copyright (C) 2006 James M. Lawrence.  All rights reserved.
00004 // 
00005 // software: esve-1.0.3
00006 // file: esve/components/dim3/Z_Clipper.hxx
00007 // 
00008 // Redistribution and use in source and binary forms, with or without
00009 // modification, are permitted provided that the following conditions
00010 // are met:
00011 // 
00012 // 1. Redistributions of source code must retain the above copyright
00013 //    notice, this list of conditions and the following disclaimer.
00014 // 
00015 // 2. The origin of this software must not be misrepresented; you must
00016 //    not claim that you wrote the original software.  If you use this
00017 //    software in a product, an acknowledgment in the product 
00018 //    documentation would be appreciated but is not required.
00019 // 
00020 // 3. Altered source versions must be plainly marked as such, and must
00021 //    not be misrepresented as being the original software.
00022 // 
00023 // 4. The name of the author may not be used to endorse or promote
00024 //    products derived from this software without specific prior written
00025 //    permission.
00026 // 
00027 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY,
00028 // AND WITH NO CLAIM AS TO ITS SUITABILITY FOR ANY PURPOSE.  IN NO EVENT
00029 // SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM WHATSOEVER MADE IN CONNECTION
00030 // TO THIS SOFTWARE.
00031 // 
00033 
00034 #ifndef esve_components_dim3_Z_Clipper_hxx
00035 #define esve_components_dim3_Z_Clipper_hxx
00036 
00037 #include <esve/message/impl/Compute_Receiver.hxx>
00038 #include <esve/types/real.hxx>
00039 
00040 namespace esve { namespace engine { namespace dim3 {
00041 
00042 class Camera ;
00043 
00044 }}} // namespace esve::engine::dim3
00045 
00046 namespace esve { namespace components { namespace dim3 {
00047 
00048 class Min_Z ;
00049 
00054 
00055 class Z_Clipper
00056     : virtual public message::impl::Compute_Receiver
00057 {
00058 public:
00060     Z_Clipper( engine::dim3::Camera &, const Min_Z & ) ;
00061 
00066     types::real clip_step() const
00067     {
00068         return m_clip_step ;
00069     }
00070 
00071     void clip_step( types::real a )
00072     {
00073         m_clip_step = a ;
00074     }
00076 
00081     types::real scale() const
00082     {
00083         return m_scale ;
00084     }
00085 
00086     void scale( types::real a )
00087     {
00088         m_scale = a ;
00089     }
00091 
00092     ~Z_Clipper() ;
00093 
00094 protected:
00095     void compute() ;
00096 
00097 private:
00098     Z_Clipper( const Z_Clipper & ) ;
00099     Z_Clipper & operator=( const Z_Clipper & ) ;
00100 
00101     engine::dim3::Camera & m_camera ;
00102     const Min_Z & m_min_z ;
00103     types::real m_clip_step ;
00104     types::real m_scale ;
00105 } ;
00106 
00107 }}} // namespace esve::components::dim3
00108 
00109 #endif
00110 

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