| esve::engine::dim4::Frame::add(Frame &)=0 | esve::engine::dim4::Frame | [pure virtual] |
| awake() const | esve::kernel::Wake_State_Handler | [protected] |
| Frame() | esve::engine::dim4::impl::Frame | |
| Frame(const Transform &) | esve::engine::dim4::impl::Frame | [explicit] |
| handle_check_awake(bool currently_awake) | esve::components::dim4::Motion_Frame | [protected, virtual] |
| handle_sleep() | esve::components::dimn::Motion_Handler | [protected, virtual] |
| handle_wake() | esve::components::dimn::Motion_Handler | [protected, virtual] |
| invertate_velocity(const types::quat &dinvertate_dt, const engine::dim4::Transform &basis=engine::dim4::Transform::IDENTITY) | esve::components::dim4::Motion_Frame | |
| peek_transform() const | esve::engine::dim4::impl::Frame | [virtual] |
| peek_transform() | esve::engine::dim4::impl::Frame | [virtual] |
| esve::engine::dim4::Frame::remove(Frame &)=0 | esve::engine::dim4::Frame | [pure virtual] |
| remove_all() | esve::engine::dim4::impl::Frame | [virtual] |
| rotate_velocity(types::real dalpha_dt, types::real dbeta_dt, const types::quat &a, const types::quat &b, const engine::dim4::Transform &basis=engine::dim4::Transform::IDENTITY) | esve::components::dim4::Motion_Frame | |
| scalate_velocity(types::real dscalate_dt, const engine::dim4::Transform &basis=engine::dim4::Transform::IDENTITY) | esve::components::dim4::Motion_Frame | |
| translate_velocity(const types::quat &dtranslate_dt, const engine::dim4::Transform &basis=engine::dim4::Transform::IDENTITY) | esve::components::dim4::Motion_Frame | |
| update() | esve::components::dim4::Motion_Frame | [protected, virtual] |
| update(double dt) | esve::components::dim4::Motion_Frame | [protected, virtual] |
| world_transform() const | esve::engine::dim4::impl::Frame | [virtual] |