#include <esve/engine/dim3/Camera.hxx>
Inheritance diagram for esve::engine::dim3::Camera:

Public Member Functions | |
| virtual void | reinitialize ()=0 |
| Call send_draw_initialize() on the next draw cycle. | |
| virtual message::Compute_Sender & | peek_compute_sender ()=0 |
| Peek at the compute() message sender. | |
| virtual message::Draw_Sender & | peek_draw_sender ()=0 |
| Peek at the draw() message sender. | |
| virtual const engine::dim3::Camera_Details & | peek_camera_details () const =0 |
| Peek at the camera details. | |
| virtual engine::dim3::Camera_Details & | peek_camera_details ()=0 |
| Peek at the camera details. | |
| virtual const engine::dim3::Frame & | peek_frame () const =0 |
| Peek at the frame. | |
| virtual engine::dim3::Frame & | peek_frame ()=0 |
| Peek at the frame. | |
| virtual const ui::base::Display_Details & | peek_display_details () const =0 |
| Peek at the display details. | |
| virtual ui::base::Display_Details & | peek_display_details ()=0 |
| Peek at the display details. | |
| virtual void | add_handler (kernel::Handler &)=0 |
| Child handlers. | |
| virtual void | remove_handler (kernel::Handler &)=0 |
| Child handlers. | |
| virtual void | remove_all_handlers ()=0 |
| Child handlers. | |
Protected Member Functions | |
| virtual void | update ()=0 |
| Receive the update() message. | |
| virtual void | update (double dt)=0 |
| Receive the update() message. | |
Camera derives multiply from Frame and Display. Its update() method calls both Frame::update() and Display::update(), marking the Frame as dirty and marking the Display for redrawing.
Camera computes its projection matrix after its compute tree has been called (see message::Compute_Receiver).
If two cameras are part of the same frame hierarchy, one call to the root frame's update() will suffice for redrawing both displays.
1.3.4