| a() const =0 | esve::engine::dim4::Transform | [pure virtual] |
| a(const types::quat &a)=0 | esve::engine::dim4::Transform | [pure virtual] |
| act(const Transform &action, const Transform &basis=IDENTITY)=0 | esve::engine::dim4::Transform | [pure virtual] |
| assign(const Transform &t)=0 | esve::engine::dim4::Transform | [pure virtual] |
| b() const =0 | esve::engine::dim4::Transform | [pure virtual] |
| b(const types::quat &b)=0 | esve::engine::dim4::Transform | [pure virtual] |
| c() const =0 | esve::engine::dim4::Transform | [pure virtual] |
| c(const types::quat &c)=0 | esve::engine::dim4::Transform | [pure virtual] |
| d() const =0 | esve::engine::dim4::Transform | [pure virtual] |
| d(const types::quat &d)=0 | esve::engine::dim4::Transform | [pure virtual] |
| IDENTITY | esve::engine::dim4::Transform | [static] |
| identity()=0 | esve::engine::dim4::Transform | [pure virtual] |
| invert()=0 | esve::engine::dim4::Transform | [pure virtual] |
| invertate(const types::quat &r, const Transform &basis=IDENTITY)=0 | esve::engine::dim4::Transform | [pure virtual] |
| left_act(const Transform &left)=0 | esve::engine::dim4::Transform | [pure virtual] |
| normalize()=0 | esve::engine::dim4::Transform | [pure virtual] |
| operator!=(const Transform &) const =0 | esve::engine::dim4::Transform | [pure virtual] |
| operator==(const Transform &) const =0 | esve::engine::dim4::Transform | [pure virtual] |
| right_act(const Transform &right)=0 | esve::engine::dim4::Transform | [pure virtual] |
| rotate(types::real alpha, types::real beta, const types::quat &r, const types::quat &s, const Transform &basis=IDENTITY)=0 | esve::engine::dim4::Transform | [pure virtual] |
| rotate(types::real alpha, types::real beta, const types::pure &u, const Transform &basis=IDENTITY)=0 | esve::engine::dim4::Transform | [pure virtual] |
| scalate(types::real gamma, const Transform &basis=IDENTITY)=0 | esve::engine::dim4::Transform | [pure virtual] |
| translate(const types::quat &r, const Transform &basis=IDENTITY)=0 | esve::engine::dim4::Transform | [pure virtual] |