#include <esve/engine/dim4/impl/Frame.hxx>
Inheritance diagram for esve::engine::dim4::impl::Frame:

Public Member Functions | |
| Frame () | |
| Construct identity. | |
| Frame (const Transform &) | |
| Construct with a current Transform. | |
| const engine::dim4::Transform & | world_transform () const |
| The transform in world (standard) coordinates. | |
| void | remove_all () |
| Child frames. | |
| const engine::dim4::Transform & | peek_transform () const |
| Peek at the transform. | |
| engine::dim4::Transform & | peek_transform () |
| Peek at the transform. | |
| virtual void | add (Frame &)=0 |
| Child frames. | |
| virtual void | remove (Frame &)=0 |
| Child frames. | |
Protected Member Functions | |
| void | update () |
| Receive the update() message. | |
| void | update (double dt) |
| Receive the update() message. | |
1.3.4