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esve::message::Update_Node Class Reference

Relay the update() message. More...

#include <esve/message/Update_Node.hxx>

Inheritance diagram for esve::message::Update_Node:

esve::message::Active_State esve::message::Update_Receiver esve::message::Update_Sender esve::message::impl::Update_Node esve::kernel::Async_Update_Server List of all members.

Public Member Functions

virtual void add (Update_Receiver &)=0
 Child update() receivers.

virtual void remove (Update_Receiver &)=0
 Child update() receivers.

virtual void remove_all ()=0
 Child update() receivers.


Protected Member Functions

virtual void update ()=0
 Receive the update() message.

virtual void update (double dt)=0
 Receive the update() message.

virtual void send_update ()=0
 Send the update() message to all children.

virtual void send_update (double dt)=0
 Send the update() message to all children.


Detailed Description

Relay the update() message.

The update tree.

The default behavior of a Update_Node is to relay the update() message to all children (if active()).

See also:
Update_Sender Update_Receiver


Member Function Documentation

virtual bool esve::message::Active_State::active  )  const [pure virtual, inherited]
 

Whether to pass messages to children.

When active(), messages are relayed from parents to children. When active() == false, no messages are relayed.

Implemented in esve::message::impl::Active_State, and esve::kernel::Caching_Node.

virtual void esve::message::Active_State::active bool   )  [pure virtual, inherited]
 

Whether to pass messages to children.

When active(), messages are relayed from parents to children. When active() == false, no messages are relayed.

Implemented in esve::message::impl::Active_State, and esve::kernel::Caching_Node.


Generated on Tue May 30 11:40:57 2006 for esve by doxygen 1.3.4