#include <esve/message/Update_Node.hxx>
Inheritance diagram for esve::message::Update_Node:

Public Member Functions | |
| virtual void | add (Update_Receiver &)=0 |
| Child update() receivers. | |
| virtual void | remove (Update_Receiver &)=0 |
| Child update() receivers. | |
| virtual void | remove_all ()=0 |
| Child update() receivers. | |
Protected Member Functions | |
| virtual void | update ()=0 |
| Receive the update() message. | |
| virtual void | update (double dt)=0 |
| Receive the update() message. | |
| virtual void | send_update ()=0 |
| Send the update() message to all children. | |
| virtual void | send_update (double dt)=0 |
| Send the update() message to all children. | |
The update tree.
The default behavior of a Update_Node is to relay the update() message to all children (if active()).
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Whether to pass messages to children. When active(), messages are relayed from parents to children. When active() == false, no messages are relayed. Implemented in esve::message::impl::Active_State, and esve::kernel::Caching_Node. |
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Whether to pass messages to children. When active(), messages are relayed from parents to children. When active() == false, no messages are relayed. Implemented in esve::message::impl::Active_State, and esve::kernel::Caching_Node. |
1.3.4