#include <esve/viewers/dim3/Camera.hxx>
Inheritance diagram for esve::viewers::dim3::Camera:

Public Member Functions | |
| void | destroy () |
| Destroy the camera. | |
| virtual void | reinitialize ()=0 |
| Call send_draw_initialize() on the next draw cycle. | |
| virtual message::Compute_Sender & | peek_compute_sender ()=0 |
| Peek at the compute() message sender. | |
| virtual message::Draw_Sender & | peek_draw_initializer ()=0 |
| Receivers intended for OpenGL initialization. | |
| virtual message::Draw_Sender & | peek_draw_sender ()=0 |
| Draw tree for lit drawing; place lights here. | |
| virtual message::Draw_Sender & | peek_unlit_draw_sender ()=0 |
| Draw tree for unlit drawing; place backgrounds here. | |
| virtual const engine::dim3::Camera_Details & | peek_camera_details () const =0 |
| Peek at the camera details. | |
| virtual engine::dim3::Camera_Details & | peek_camera_details ()=0 |
| Peek at the camera details. | |
| virtual const engine::dim3::Frame & | peek_frame () const =0 |
| Peek at the frame. | |
| virtual engine::dim3::Frame & | peek_frame ()=0 |
| Peek at the frame. | |
| virtual const ui::base::Display_Details & | peek_display_details () const =0 |
| Peek at the display details. | |
| virtual ui::base::Display_Details & | peek_display_details ()=0 |
| Peek at the display details. | |
| virtual void | add_handler (kernel::Handler &)=0 |
| Child handlers. | |
| virtual void | remove_handler (kernel::Handler &)=0 |
| Child handlers. | |
| virtual void | remove_all_handlers ()=0 |
| Child handlers. | |
Protected Member Functions | |
| virtual void | update ()=0 |
| Receive the update() message. | |
| virtual void | update (double dt)=0 |
| Receive the update() message. | |
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Destroy the camera. Though the viewer officially owns the camera, you may request that it be destroyed.
Equivalent to |
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Receivers intended for OpenGL initialization. Receivers added here will be called before all other draw() receivers. Implemented in esve::components::dim3::impl::Camera. |
1.3.4