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Frame_Stowed.hxx

00001 
00002 // 
00003 // Copyright (C) 2006 James M. Lawrence.  All rights reserved.
00004 // 
00005 // software: esve-1.0.3
00006 // file: esve/engine/dim3/Frame_Stowed.hxx
00007 // 
00008 // Redistribution and use in source and binary forms, with or without
00009 // modification, are permitted provided that the following conditions
00010 // are met:
00011 // 
00012 // 1. Redistributions of source code must retain the above copyright
00013 //    notice, this list of conditions and the following disclaimer.
00014 // 
00015 // 2. The origin of this software must not be misrepresented; you must
00016 //    not claim that you wrote the original software.  If you use this
00017 //    software in a product, an acknowledgment in the product 
00018 //    documentation would be appreciated but is not required.
00019 // 
00020 // 3. Altered source versions must be plainly marked as such, and must
00021 //    not be misrepresented as being the original software.
00022 // 
00023 // 4. The name of the author may not be used to endorse or promote
00024 //    products derived from this software without specific prior written
00025 //    permission.
00026 // 
00027 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY,
00028 // AND WITH NO CLAIM AS TO ITS SUITABILITY FOR ANY PURPOSE.  IN NO EVENT
00029 // SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM WHATSOEVER MADE IN CONNECTION
00030 // TO THIS SOFTWARE.
00031 // 
00033 
00034 #ifndef esve_engine_dim3_Frame_Stowed_hxx
00035 #define esve_engine_dim3_Frame_Stowed_hxx
00036 
00037 namespace esve { namespace engine { namespace dim3 {
00038 
00048 
00049 class Frame ;
00050 
00051 class Frame_Stowed
00052 {
00053 public:
00056     virtual const engine::dim3::Frame & peek_frame() const = 0 ;
00057     virtual engine::dim3::Frame & peek_frame() = 0 ;
00059 
00060     virtual ~Frame_Stowed() = 0 ;
00061 
00062 protected:
00063     Frame_Stowed() ;
00064 
00065 private:
00066     Frame_Stowed( const Frame_Stowed & ) ;
00067     Frame_Stowed & operator=( const Frame_Stowed & ) ;
00068 } ;
00069 
00070 }}} // namespace esve::engine::dim3
00071 
00072 #endif
00073 

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