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Motion_Frame.hxx

00001 
00002 // 
00003 // Copyright (C) 2006 James M. Lawrence.  All rights reserved.
00004 // 
00005 // software: esve-1.0.3
00006 // file: esve/components/dim4/Motion_Frame.hxx
00007 // 
00008 // Redistribution and use in source and binary forms, with or without
00009 // modification, are permitted provided that the following conditions
00010 // are met:
00011 // 
00012 // 1. Redistributions of source code must retain the above copyright
00013 //    notice, this list of conditions and the following disclaimer.
00014 // 
00015 // 2. The origin of this software must not be misrepresented; you must
00016 //    not claim that you wrote the original software.  If you use this
00017 //    software in a product, an acknowledgment in the product 
00018 //    documentation would be appreciated but is not required.
00019 // 
00020 // 3. Altered source versions must be plainly marked as such, and must
00021 //    not be misrepresented as being the original software.
00022 // 
00023 // 4. The name of the author may not be used to endorse or promote
00024 //    products derived from this software without specific prior written
00025 //    permission.
00026 // 
00027 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY,
00028 // AND WITH NO CLAIM AS TO ITS SUITABILITY FOR ANY PURPOSE.  IN NO EVENT
00029 // SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM WHATSOEVER MADE IN CONNECTION
00030 // TO THIS SOFTWARE.
00031 // 
00033 //
00034 // frames which move on each update()
00035 //
00036 
00037 #ifndef esve_components_dim4_Motion_Frame_hxx
00038 #define esve_components_dim4_Motion_Frame_hxx
00039 
00040 #include <esve/components/dimn/Motion_Handler.hxx>
00041 #include <esve/engine/dim4/impl/Frame.hxx>
00042 #include <esve/engine/dim4/Transform.hxx>
00043 #include <esve/types/quat.hxx>
00044 
00045 namespace esve { namespace components { namespace dim4 {
00046 
00051 
00052 class Motion_Frame
00053     : public components::dimn::Motion_Handler,
00054       public engine::dim4::impl::Frame
00055 {
00056 public:
00057     Motion_Frame() ;
00058 
00059     //
00060     // see base::dim4::Transform for more info
00061     //
00062 
00065     void rotate_velocity( types::real dalpha_dt,
00066                           types::real dbeta_dt,
00067                           const types::quat & a,
00068                           const types::quat & b,
00069                           const engine::dim4::Transform & basis =
00070                           engine::dim4::Transform::IDENTITY ) ;
00071 
00073     void translate_velocity( const types::quat & dtranslate_dt,
00074                              const engine::dim4::Transform & basis =
00075                              engine::dim4::Transform::IDENTITY ) ;
00076 
00078     void invertate_velocity( const types::quat & dinvertate_dt,
00079                              const engine::dim4::Transform & basis =
00080                              engine::dim4::Transform::IDENTITY ) ;
00081 
00083     void scalate_velocity( types::real dscalate_dt,
00084                            const engine::dim4::Transform & basis =
00085                            engine::dim4::Transform::IDENTITY ) ;
00086 
00087     ~Motion_Frame() ;
00088 
00089 protected:
00090     bool handle_check_awake( bool currently_awake ) ;
00091 
00092     void update() ;
00093     void update( double dt ) ;
00094 
00095 private:
00096     Motion_Frame( const Motion_Frame & ) ;
00097     Motion_Frame & operator=( const Motion_Frame & ) ;
00098 
00099     types::quat m_dtranslate_dt ;
00100     types::quat m_dinvertate_dt ;
00101     types::real m_dscalate_dt ;
00102     types::real m_dalpha_dt ;
00103     types::real m_dbeta_dt ;
00104     types::quat m_plane_vector0 ;
00105     types::quat m_plane_vector1 ;
00106 
00107     const engine::dim4::Transform* m_translate_basis ;
00108     const engine::dim4::Transform* m_invertate_basis ;
00109     const engine::dim4::Transform* m_scalate_basis ;
00110     const engine::dim4::Transform* m_rotate_basis ;
00111 } ;
00112 
00113 }}} // namespace esve::components::dim4
00114 
00115 #endif
00116 

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