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Light.hxx

00001 
00002 // 
00003 // Copyright (C) 2006 James M. Lawrence.  All rights reserved.
00004 // 
00005 // software: esve-1.0.3
00006 // file: esve/engine/dim3/impl/Light.hxx
00007 // 
00008 // Redistribution and use in source and binary forms, with or without
00009 // modification, are permitted provided that the following conditions
00010 // are met:
00011 // 
00012 // 1. Redistributions of source code must retain the above copyright
00013 //    notice, this list of conditions and the following disclaimer.
00014 // 
00015 // 2. The origin of this software must not be misrepresented; you must
00016 //    not claim that you wrote the original software.  If you use this
00017 //    software in a product, an acknowledgment in the product 
00018 //    documentation would be appreciated but is not required.
00019 // 
00020 // 3. Altered source versions must be plainly marked as such, and must
00021 //    not be misrepresented as being the original software.
00022 // 
00023 // 4. The name of the author may not be used to endorse or promote
00024 //    products derived from this software without specific prior written
00025 //    permission.
00026 // 
00027 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY,
00028 // AND WITH NO CLAIM AS TO ITS SUITABILITY FOR ANY PURPOSE.  IN NO EVENT
00029 // SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM WHATSOEVER MADE IN CONNECTION
00030 // TO THIS SOFTWARE.
00031 // 
00033 
00034 #ifndef esve_engine_dim3_impl_Light_hxx
00035 #define esve_engine_dim3_impl_Light_hxx
00036 
00037 #include <esve/engine/dim3/Light.hxx>
00038 #include <esve/message/impl/Draw_Node.hxx>
00039 #include <memory>
00040 
00041 namespace esve { namespace engine { namespace dim3 { namespace impl {
00042 
00047 
00048 class Light
00049     : virtual public engine::dim3::Light,
00050       public message::impl::Draw_Node
00051 {
00052 private:
00053     typedef message::impl::Draw_Node super ;
00054 
00055     Light( const Light & ) ;
00056     Light & operator=( const Light & ) ;
00057 
00058     class Private ;
00059     const std::auto_ptr<Private> m ;
00060 
00061 public:
00062     Light() ;
00063 
00065     const engine::dimn::Materials & peek_materials() const ;
00066     engine::dimn::Materials & peek_materials() ;
00068 
00070     const engine::dim3::Frame & peek_frame() const ;
00071     engine::dim3::Frame & peek_frame() ;
00073 
00074     ~Light() ;
00075 
00076 protected:
00077     // Draw_Node override
00078     void send_draw() ;
00079 } ;
00080 
00081 }}}} // namespace esve::engine::dim3::impl
00082 
00083 #endif
00084 
00085 

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