Classes | |
| class | Camera |
| A Display with a Frame. More... | |
| class | Camera_Details |
| Projection and clip parameters. More... | |
| struct | Camera_Details::Orthogonal_Projection |
| Orthogonal projection data. More... | |
| struct | Camera_Details::Perspective_Projection |
| Perspective projection data. More... | |
| class | Camera_Details_Stowed |
| Stowed camera details. More... | |
| class | Frame |
| The frame tree. More... | |
| class | Frame_Stowed |
| Stowed frame. More... | |
| class | Geom |
| An abstract geometric object. More... | |
| class | Light |
| An OpenGL light. More... | |
| class | Make_Frame |
| Make a class into a Frame. More... | |
| class | Make_Geom |
| Make a class into a Geom. More... | |
| struct | Rendering_Error |
| An OpenGL error. More... | |
| class | Transform |
| Three-dimensional transforms with rotation, translation, and scaling components. More... | |
| class | Transform_Stowed |
| Stowed transform. More... | |
1.3.4