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Camera.hxx

00001 
00002 // 
00003 // Copyright (C) 2006 James M. Lawrence.  All rights reserved.
00004 // 
00005 // software: esve-1.0.3
00006 // file: esve/viewers/dim3/Camera.hxx
00007 // 
00008 // Redistribution and use in source and binary forms, with or without
00009 // modification, are permitted provided that the following conditions
00010 // are met:
00011 // 
00012 // 1. Redistributions of source code must retain the above copyright
00013 //    notice, this list of conditions and the following disclaimer.
00014 // 
00015 // 2. The origin of this software must not be misrepresented; you must
00016 //    not claim that you wrote the original software.  If you use this
00017 //    software in a product, an acknowledgment in the product 
00018 //    documentation would be appreciated but is not required.
00019 // 
00020 // 3. Altered source versions must be plainly marked as such, and must
00021 //    not be misrepresented as being the original software.
00022 // 
00023 // 4. The name of the author may not be used to endorse or promote
00024 //    products derived from this software without specific prior written
00025 //    permission.
00026 // 
00027 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY,
00028 // AND WITH NO CLAIM AS TO ITS SUITABILITY FOR ANY PURPOSE.  IN NO EVENT
00029 // SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM WHATSOEVER MADE IN CONNECTION
00030 // TO THIS SOFTWARE.
00031 // 
00033 
00034 #ifndef esve_viewers_dim3_Camera_hxx
00035 #define esve_viewers_dim3_Camera_hxx
00036 
00037 #include <esve/components/dim3/Camera.hxx>
00038 
00039 namespace esve { namespace ui { namespace base { namespace impl {
00040 
00041 class Display ;
00042 
00043 }}}} // namespace esve::ui::base::impl
00044 
00045 namespace esve { namespace viewers { namespace dim3 {
00046 
00051 
00052 class Camera
00053     : virtual public components::dim3::Camera
00054 {
00055 public:
00066     void destroy() ;
00067 
00068     // mandatory base implementation
00069     virtual ui::base::impl::Display & display() = 0 ;
00070     virtual const ui::base::impl::Display & display() const = 0 ;
00071 
00072     ~Camera() = 0 ;
00073 
00074 protected:
00075     Camera() ;
00076     
00077 private:
00078     Camera( const Camera & ) ;
00079     Camera & operator=( const Camera & ) ;
00080 } ;
00081 
00082 }}} // namespace esve::viewers::dim3
00083 
00084 #endif

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