00001 00002 // 00003 // Copyright (C) 2006 James M. Lawrence. All rights reserved. 00004 // 00005 // software: esve-1.0.3 00006 // file: esve/viewers/dim3/Camera.hxx 00007 // 00008 // Redistribution and use in source and binary forms, with or without 00009 // modification, are permitted provided that the following conditions 00010 // are met: 00011 // 00012 // 1. Redistributions of source code must retain the above copyright 00013 // notice, this list of conditions and the following disclaimer. 00014 // 00015 // 2. The origin of this software must not be misrepresented; you must 00016 // not claim that you wrote the original software. If you use this 00017 // software in a product, an acknowledgment in the product 00018 // documentation would be appreciated but is not required. 00019 // 00020 // 3. Altered source versions must be plainly marked as such, and must 00021 // not be misrepresented as being the original software. 00022 // 00023 // 4. The name of the author may not be used to endorse or promote 00024 // products derived from this software without specific prior written 00025 // permission. 00026 // 00027 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY, 00028 // AND WITH NO CLAIM AS TO ITS SUITABILITY FOR ANY PURPOSE. IN NO EVENT 00029 // SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM WHATSOEVER MADE IN CONNECTION 00030 // TO THIS SOFTWARE. 00031 // 00033 00034 #ifndef esve_viewers_dim3_Camera_hxx 00035 #define esve_viewers_dim3_Camera_hxx 00036 00037 #include <esve/components/dim3/Camera.hxx> 00038 00039 namespace esve { namespace ui { namespace base { namespace impl { 00040 00041 class Display ; 00042 00043 }}}} // namespace esve::ui::base::impl 00044 00045 namespace esve { namespace viewers { namespace dim3 { 00046 00051 00052 class Camera 00053 : virtual public components::dim3::Camera 00054 { 00055 public: 00066 void destroy() ; 00067 00068 // mandatory base implementation 00069 virtual ui::base::impl::Display & display() = 0 ; 00070 virtual const ui::base::impl::Display & display() const = 0 ; 00071 00072 ~Camera() = 0 ; 00073 00074 protected: 00075 Camera() ; 00076 00077 private: 00078 Camera( const Camera & ) ; 00079 Camera & operator=( const Camera & ) ; 00080 } ; 00081 00082 }}} // namespace esve::viewers::dim3 00083 00084 #endif
1.3.4